100 Questions, 97 Answers, 300 Pages: Advice for a Successful Career in the Game Industry from Those Who Have Done It

Aspiring and professional game developers have a lot of questions What should be in their portfolios How do they make contacts How do they negotiate salaries How much do game designers make What should they wear to interviews In this fast paced and humorous guide, the authors answer these questions and many , including the ones you didn t know to ask BREAKING INAspiring and professional game developers have a lot of questions What should be in their portfolios How do they make contacts How do they negotiate salaries How much do game designers make What should they wear to interviews In this fast paced and humorous guide, the authors answer these questions and many , including the ones you didn t know to ask BREAKING INTO THE GAME INDUSTRY ADVICE FOR A SUCCESSFUL CAREER FROM THOSE WHO HAVE DONE IT, provides aspiring game developers the know how and confidence they need to make it in the industry Written in a unique and engaging question and answer format, the book presents a clear, overall sense of what the game industry is and how the professionals operate in it, answering the key questions new developers should be asking as they begin their career Providing invaluable advice and tips from experienced professionals, you ll learn how to best present yourself and your skills, showcase your work and create a compelling portfolio, and much , giving you a leg up as you try to break into the competitive and fast paced game industry.
Questions Answers Pages Advice for a Successful Career in the Game Industry from Those Who Have Done It Aspiring and professional game developers have a lot of questions What should be in their portfolios How do they make contacts How do they negotiate salaries How much do game designers make What shoul

  • Title: 100 Questions, 97 Answers, 300 Pages: Advice for a Successful Career in the Game Industry from Those Who Have Done It
  • Author: Brenda Brathwaite Ian Schreiber
  • ISBN: 9781435458048
  • Page: 386
  • Format: Paperback
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    1 thought on “100 Questions, 97 Answers, 300 Pages: Advice for a Successful Career in the Game Industry from Those Who Have Done It”

    1. Imagine listening to an interesting NPR podcast, that focuses on the gaming industry. Imagine it intended it for the adolescent audience. This is basically it- but in a book.In Breaking into the Game Industry: Advice for a Successful Career from Those Who Have Done It, Brenda Brathwaite breaks down the dilemmas, struggles, and tips that are necessary for any individual looking forward to getting involved in the gaming industry.Simply stated, the table of contents are the popular questions that a [...]

    2. was expecting a bit more insight into the gaming industry and how it works but still this is a look a a group of diverse people who work in the Entertainment industry making the video games that we all enjoy.Like any other entertainment field, it seems talent, luck, and networking play a prominent role in gaining access. Being willing to work for low wages and odd hours to get the On the job experience seemed a good way to get your foot in the door. There are several different fields you can try [...]

    3. Brenda Brathwaite and Ian Schreiber's guide to breaking into the video game industry suffers a bit in overall organization but manages to be a worthwhile read for greenhorns and vets alike as it contains a plethora of interesting info nuggets in a very easy to digest format. This book utilizes a Q&A format with 100 topics ranging from "what should I study in college?" to "Who is the most evil person on a game development team?" Most topics range anywhere from 1-3 pages so this book allows fo [...]

    4. This book is pretty much a list of answers from video game industry veterans to questions regarding busienss etiquette, job research, and what sort of education and experience is necessary to get a career within the industry. The answers themselves provide helpful insight as to what do and not to do when submitting a portfolio and/or a resume to a potential employeer; what to expect when searching for a job; and what sort of circumstances you would have to deal with once you do get one, such as [...]

    5. Good questions and quick answers. Most of them we're relevant. All of them motivated me to start working harder on my carrier as a game developer.

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