Sins of the Fathers

Gabriel Knight, a horror novelist, is no stranger to the occult The Voodoo Murders are spreading fear through his native New Orleans His interest in them is than professional it brings back memories of a terrible nightmare that has haunted his sleep since he was a teen.His inexplicable attration to a beautiful woman surrounded by voodoo lore and mystery leads him mGabriel Knight, a horror novelist, is no stranger to the occult The Voodoo Murders are spreading fear through his native New Orleans His interest in them is than professional it brings back memories of a terrible nightmare that has haunted his sleep since he was a teen.His inexplicable attration to a beautiful woman surrounded by voodoo lore and mystery leads him much too close to an ancient curse and its deadly threat To escape its diabolical evil, Gabriel, in a race against time and vile magics, must find the key to his survivala key hidden in a shocking family history.
Sins of the Fathers Gabriel Knight a horror novelist is no stranger to the occult The Voodoo Murders are spreading fear through his native New Orleans His interest in them is than professional it brings back memories o

  • Title: Sins of the Fathers
  • Author: Jane Jensen
  • ISBN: 9780451456076
  • Page: 157
  • Format: Paperback
  • 1 thought on “Sins of the Fathers”

    1. Probably one of the first and possibly best modern paranormal investigator stories, Gabriel Knight Mysteries: Sins of the Fathers remains stuck vividly in my head from beginning to end almost 20 years later. It's /that/ good. The novel follows Jane Jensen's acclaimed and groundbreaking 1993 PC game almost verbatim (the only point keeping it away from a 5 star book), but manages to be a reading experience quite different from its counterpart. Without the player interactions and puzzle solving req [...]

    2. Don't know why it took me so long to get around to reading this book. I've had it on my shelf for years and played the video game eons ago (it's my favorite game series - seeing as how it was my introduction to mystery/adventure PC games). Anyway, I'm glad I finally picked it up - the book was a lot of fun; it pretty much mirrored the game exactly, except with more descriptive detail and getting into Gabriel's head better (game limitations and all that). I look forward to reading the next book i [...]

    3. Jane Jensen's novelization of her own computer game is an entirely unique experience. It is an interesting read, particularly for its deeper character psychology that the game just does not allow for. Gabriel's character is especially developped in the new medium; it allows for a better understanding of his thoughts and motivations.The novel follows the game's story blow-by-blow, with a few extra tidbits, including a Dawn of the Dead-esque zombie cop scene. The nature of the story, however, as i [...]

    4. Nearly done re-reading this book after having read it when it came out. I stand by my rating of 4-stars because the book is still good after all this time. I do have to admit I don't remember as much language use from my first read (or in the game). It has been a fun journey through the story of Gabriel again, and brought back a lot of memories from the best adventure game of its era. And you do NOT need to have played the game to get into this story. It stands alone just fine without having pla [...]

    5. So, Gabriel Knight: Sins of the Fathers has always been one of my favourite videogames (people who know me notice I recommend it a lot) and when I found there were book adaptions I went crazy trying to find them. I still remember being 16 and asking in a bookshop of Oak Park in Illinois if they owned this book. The clerk looked at me as if I were insane, probably because my English was terrible back then.I got this as an ebook for backing Jane Jensen's Pinkerton Road kickstarter and I quite enjo [...]

    6. Jane Jenson is a fantastic writer and storyteller and Gabriel Knight had me turning the pages relentlessly. Gabriel himself is charismatic, endlessly sarcastic, and a character you won't soon forget. Sins of the Fathers is a murder mystery set in New Orleans, Louisiana and involves murders done in Voodoo style. With the police force giving up the search for the killers, Gabriel is compelled to step in and take matters into his own hands. A great read.

    7. I usually try to avoid things that are based on video game franchises. They smack entirely too much of product placement and hype generation. I gave this one a chance for three reasons: One, I practically worship the Gabriel Knight games. They're amazingly well crafted, tell great stories, require a lot more thought - and more of it logical than most of the point-and-click games of their era - and have more amazing talent behind them than anything else for their day. Plus, they were obviously cr [...]

    8. After all the new books I'd been reading, I decided to take a ride down memory lane and read something I had read before more than once. Gabriel Knight: Sins of the Fathers was not just a computer game or a novel when I was growing up, it was kind of a phase. The whole series was, anyway. It started out when I got introduced to the game by my best friend, I think it was in 1996. We were very much into adventure video games, but the kind of games where we had to think and solve puzzles. I was mes [...]

    9. "Gabriel Knight: Sins of the Fathers" is a novelization of the computer adventure game of the same name, the first in the Gabriel Knight series. The novel is written by Jane Jensen, who also designed the game. I'd decided to re-read the book after recently playing the 20th Anniversary Edition of the computer game.It's the story of Gabriel Knight, an aspiring novelist living in New Orleans who decides to use a recent string of "Voodoo Murders" as inspiration for his next novel. As he researches V [...]

    10. I picked up Gabriel Knight: Sins of the Fathers by chance in a second-hand bookstore. Okay, what really happened is I saw the book and came back the next day and purchased it. It’s a novelisation of the PC game by the same name. Apparently it’s pretty much a walkthrough, but since I haven’t played the game I cannot say for sure.Gabriel is a somewhat selfish, lazy, vein bookstore owner and writer. He uses those around him in order to gain knowledge for an upcoming novel and doesn’t think [...]

    11. The book was interesting enough for me to finish, but there were certain parts that just felt like I was reading a walkthrough for a video game. As most people that read this know, adventure games often have convoluted solutions to solving problems. These situations are far too common in the book. I found myself skimming the parts of the book that were like this. The romance in the novel seemed somewhat forced as well. Granted, there are explanations for why they are drawn together, but it just [...]

    12. In 1993, during the golden age of adventure games, Sierra produced a PC game called "Gabriel Knight: Sins of the Fathers." Like many Sierra adventure games of the era, the game was a masterpiece, an engrossing point-and-click adventure. However, unlike other games of the era, the game's plot was written by a novelist, none other than Jane Jensen. This book is a novelization of that game.That's right, hard as it may be to believe, the Gabriel Knight series started life as a video game. And while [...]

    13. I read this book when I was younger (maybe 13 or so): it was a novel adapted from a point and click mystery game. I enjoyed the game very much, however I became stuck at one point during the game. This was a time before you could just Google everything when you wanted an answer so I bought the book and ended up figuring out what I needed to do. I really did like the flow of the novel as it clearly followed the exact same events of the game, and it enhanced some of the places as well. Plus having [...]

    14. I picked up an autographed copy of this book from the fabulous Mystery Bookstore in Seattle, having heard great things about the game, yet having never played it. The story itself is fantastic. Gabriel is an engaging protagonist and he's surrounded by an intriguing, often disturbing world and supporting cast. But Sins of the Fathers was written for an interactive medium and you can tell, with the author very conspicuously trying to novelise the puzzles she wrote into the game. Maybe a slightly l [...]

    15. Based on the best-selling game from Sierra, Gabriel Knight: Sins of the Fathers tells the story of New Orleans bookshop owner, Gabriel Knight, as he begins to do research for his latest book about voodoo and the occult in the city. However, he is also plagued by nightmares and is pursued by his family's secret past as he delves deeper into the city's darker side It's a fantastic read and is only marginally let down by sticking perhaps a little too much to the game's structure and not providing t [...]

    16. Sins of the Father suffers in much the way that most video game to novel transitions suffer, which is a shame because there is a very good story underlying both the game and the book. In attempting to novelize the game, Jane Jensen (author of the game as well as the book) followed the game too literally, including elements that are fine within the context of the game but seem rather stupid and out-of-place in a novelization. She does a bit better in the second book, The Beast Within.

    17. I played the game in the 90s and I've had the book on my shelf for more than ten years. For some reason I never even started reading it. But now, as the anniversary edition of the game was coming out, I finally got around reading the book. And what a book this was. Considering that it is a novelization of a game, it does an excellent job. It brought back memories from the times playing the game (and the sequels) and hearing Tim Curry's voice in my head sealed the deal.

    18. A short graphic novel that illustrates the story of Gunter and the original downfall that cursed his descendants to a life of seeking and bad fortunes. The story was originally told in dream sequences and a journal within the Gabriel Knight: Sins of the Father game in 1993. In the 2013 release of the 20th anniversary edition of the game, this graphic novel was included as part of it. The illustrations were suitably dark and the artwork commendable.

    19. My enjoyment of this particular book was influenced heavily by nostalgia. This is a book based on the PC game of the same name which I played (many) years ago. I think I would have given it one less star if it hadn't been for the memory triggers, as the action is driven too often by the main character's need to find and use almost random objects to complete some task or manipulate his environment (in true point-and-click adventure game style).

    20. I enjoyed the book for its imagery and nostalgia from the game upon which it is based, but it's not exactly high literature. A lot of the scenes are actual puzzle solutions from the game, and the book really does play out exactly like the game. But, I do enjoy the "vibe" of New Orleans, Voodoo, mystery, archaeology, and true love. It's a fun book, but probably not very accessible to those who have never seen nor heard of the game.

    21. For a game tie in novella, this wasn't bad. It fleshed out the characters further and added details you just can't get in a game or movie. And even though I knew the ending (since I did play the game first) I found the story engaging and still somewhat suspenseful if not surprising.

    22. I thoroughly enjoyed reading this book. I loved how it followed the game and gave you more insight into the characters. Even if you haven't played the game, give this book a read.

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